![]() I got Mishap because I was searching for something like TwistedLands. However, if you love these Cyan games, the iPad versions are true to the originals…right down to the barely audible TV-staticky book page monologues that remind me of having the flu. And I succumbed to pressure when I purchased the “GOTTA HAVE It” sequel to Myst called Riven and had to endure all–what was it–8 or 9 CD’s of the game. I know that Myst was brilliant and huge back in the day. I could not find a help button…so yes…I Googled my way through some of the malarkey. Holy leaps in logic on this one will leave you scratching your head(s). I’d say, however, the base storyline and British humor belies the advanced difficulty level. If you don’t mind employing a used rubber to fish out a paper clip from a dirty toilet for the purposes of picking a lock, this is the game for you. Hector is a adolescent-boy-humor, sex, drugs, guns, ejaculate and boogers sort of adventure storyline. Maybe this shows my age (although I did make a Zork comment earlier) but I can’t help be somewhat reminded of Leisure Suit Larry by this game. I’ve talked to others as well who have really appreciated the artistry and thoughtful balance of this game. I really, really liked playing this game. I’m also a sucker for good sound effects, which this game delivers. The puzzles can be challenging but–not so irritating that you drop the game and attack the New York Times crossword with a pen. The illustration style in this is beautiful (except for the creepy people illustrations at the very opening of the game). ![]() You travel through different parts of an island looking for your lost girlfriend (who was stolen from you). For me TwistedLands strikes the perfect balance between adventure game and puzzle book. I wrote about this game in my 10 iPad Apps for 2010 article. Does this mean the game is geared for women? Am I a closet transvestite because I play it? Nonsense Rupaul-a-potamus–on both accounts. This feels like you’ve been dropped into a hi-production type of cartoon. But the interaction with rooms, people and objects is a lot of fun. The controls on this game are a little tricky. I think it’s really tuned to the romantic hearts that love the idea of being a reporter in Paris tracking down a murder. Here are some of the Adventure games I’ve found and tried: Yes Virginia, the iPad is the perfect platform for adventure games. Today I’m finding my lost loves slowly creeping back into the Googlesphere. Thankfully, it seems, the iPad is changing all that. Now we “maturing” Zork players ARE 40!! (cough cough 41) and we’re BORED to death with point and shoot and looking for something more challenging than Tetris knock offs or the infinite loops of Mahjong-like games such as Around the World in 80 Days. The real market for computer games was not Adventure, it was in shoot-em-up, immediate gratification slaughter fests. However what Myst (which targeted a more mature audience) taught game makers was that market for adventure games was not deep enough (even though Myst sold millions of copies it’s said that it marked the end of the genre). Personally I was more of a Zork guy.) Dragon’s Lair (you remember this in the arcade?) just takes quarters and copious amounts of trial and error (though it too is a vailable on the iPhone/iPad though it’s missing something without the joystick). Myst takes hours of complex problem solving and serious brain cells to solve. Silly me, I thought it was Dragon’s Lair.Īctually there is a huge difference between Myst and Dragon’s Lair. I once read that Myst marked the death of adventure games. It seems that adventure games are making a comeback due to the iPad. ![]()
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